Mind Contortionist and Bit Enchantress
Senior Graphics Programmer in games
Topics: Rendering (physically based), Procedural Generation (Houdini mostly), Color Science, Animation and rigging, Blender, Photogrammetry. Rust, Python, C++
Game engines: Unreal Engine, Unity, O3DE a bit
Author of "Physically Based Shader Development for Unity 2017" (Apress)
May contain some traces of Functional Programming and/or fancy types
I live on Mastodon now
Language designer and implementer at Apple: Swift, Objective-C, C++, C. Erstwhile editor of the Itanium C++ ABI. Focus on security mitigations and low-level language implementation.
I'm a website that lets you type in C, C++, D, Rust, Haskell, Ispc, Java and other compiled languages, and then I compile it and show you the assembly output.
I can also run those programs and show what they'd print.
But not here, I'm not a bot, I'm a person and this account is for status and help with the site.
shipwrk'd & coma-tose
drink'n fresh granatapfel muttersaft
security researcher, open-source hardware+software engineer, ⚧dimensional slider, paradoxically lucid, bruja cibernética, exile, formally–trained geneticist, netzwerk hexe, bi-polar 2 witch-apologist, amateur mycologist, glitch witch, katzenamt Bürokrat, day–dreamer, night-timer party–crasher
+poorly conceived original #music
+stupid posts in english, español, and deutsche
I’ve been a hobbyist games and technology writer for over 20 years. I keep the lights on by writing MIT-licensed embedded hardware drivers at Pimoroni in Python, MicroPython and C++.
Hobbies include music, videogames, skateboarding, baking and making videos about frothing milk.
Tech @ https://gadgetoid.com
Software @ Pimoroni
Pi pinout - https://pinout.xyz
Pico pinout - https://pico.pinout.xyz
He/Him.
Banner: F-105F Wild Weasel over North Vietnam 1968. Been there; done that. I took this picture
Avitar: Caricature of old, bald man looking askance. Me! I created it long ago
College @ MissStateUniv;
20 years USAF (320 combat missions);
Soccer (20 yr player, 15 yr coach, once retail store owner);
Past Dir of FL Adoption Reunion Registry;
Computer Professional (consultant, developer, Sr. Software Engineer - data storage/access);
Angler (bass tournaments, now just fishing)
Thoroughly RETIRED
🤔a glimpse of me and only me
💡I'm whom I follow
✅boost isn't endorsement, make up your own mind
🙂one of over 310k Siemens employees
✨1789-08-26
🖖live long and prosper
#ComputerScience #DigitalHumanities #Philosophy
#OpenAccess #OpenSource #FAIR
#gitlab #github
#DataEngineering #DataEng #DataScience
#LudwigVanBeethoven #FelixMendelssohnBartholdy
#python #pandas #OpenRefine
C++, compilers, and programming languages. Library developer @ think-cell, assistant chair for std::ranges @ C++ standardization committee.
Gamedev, making Avoyd Voxel Editor & Game with and open source tech with @juulcat.
https://www.enkisoftware.com/about#dougbinks
Runtime Compiled C++, enkiTS, ex-physicist ex-AAA. He/Him.
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Current endeavor is a dungeon crawling roguelike with into-the-breach-inspired combat set in a hand-crafted world. It's called Chronicles IV: Ebonheim and you can read all about it on cohost! https://cohost.org/britown/post/65119-project-introduction