84 of the best C++ accounts on Mastodon.
C++
Mad Alex
@[email protected]N.B. very much still a work in progress <insert web 1.0 work in progress animated gif>
GIT d-- s++:++ a++ C++++ US++ P-- L+ E--- W+ N++ o-- K- w O-- M- V- PS+ PE- Y+ PGP t+ 5++ X R+ tv+ b+ DI++ D--- G+ e h--- r++ z?
digital immigrant
geek of all things
infovore
Kassettenkind
lazy man
juulcat
@[email protected]Working with @dougbinks on #Avoyd Voxel Editor and Renderer
Software developer, open source software, IconFontCppHeaders, programming, testing, python, C++, webdev, procgen, game developer
she|her
EN|FR
#GameDev #Voxel #VoxelGameDev #VoxelArt #Programming #Testing #OpenSource #Python #Cpp #Procgen
Iris Young (he/they/she) (PhD)
@[email protected]Structural biology (XFEL crystallography, cryoEM, microED) data processing methods developer. I use my degree in chemistry to write software to use physics to understand biology. As of 2024, based in Hamburg.
70% coffee by volume. I’m really into electronics and 3d printing right now. I have a very fluffy and affectionate cat. Big fan of bicycles and trains, better public infrastructure generally, and investment in collective wellbeing generally. Food motivated; very easily bribed with coffee and pastries. Always learning.
JustDude
@[email protected]Antifa and anti Genocide
Always busy with computer, tech stuff and mostly #linux and #python #freebsd
Interested in energy reduction, measurement. A little politics but mostly fun and itchy remarks which trigger thinking. If that doesn’t work: bad luck and keep smiling 🙂
Altijd bezig met computers en Linux, muziek, lachen, probeer kritisch optimistisch te zijn en als dat niet lukt: jammer en blijf lachen
Een slotje om een klein beetje te filteren…. Doe gerust een verzoek
Gareth Lloyd (He/him)
@[email protected]- Slava Ukraine 🇺🇦 #StandWithUkraine
- Software Engineer at Memgraph
- Interested in C++, Rust, algorithms, HPC, and testing
- Research into packing problems and other computational difficult problems
- Live and breathe modern boardgames
- Coordinator of ACCU York @accu_york
- LGBTQ+ ally
- [[]](&*+([]()[[]]{}={}))();
Bart Louwers
@[email protected]Passionate Software Developer. Maintainer of @maplibre Native. #Cpp #TypeScript #FOSS #GIS #Maps #OSM #MapLibre
OꟽᏗ∀ИƎ 🇫🇷 🇪🇺
@[email protected]♿ France - Châlons-en-Champagne 🌍
Jon Dubovsky
@[email protected]Bicycling programmer in mostly #embedded #c & #cpp & #python in off-grid #solar (and some #solarpunk). Into road, tour, gravel #bike and #cycling fun with friends; #hiking, #books, #machining, #community building, #ham radio, you name it. Living in the mountains of southwestern Virginia, USA. #fedi22 #nobot
Akseli
@[email protected]
KDE dev by day, hobbyist gamedev by night. Generalist FOSS contributor. Finnish AuDHD neurodisaster. I like metal, industrial and EBM music, and I love FPS, RPG and spacesim games.
I love FOSS and Linux. I want to help make gaming better on Linux desktop. Pan enby. Panby?
Does not want to talk about "AI", LLMs, cryptoscams.
My opinions are always my own. Like my shitposts.
Banner by @Neotheta
Check https://scalie.zone/@aks/112251862581578956 for full image
Avatar by https://mastodon.art/@zazi
My posts often include foul language. They also get deleted in 3 months.
🇫🇮 Tööttään ja paskon välillä myös suomeksi. Sori siitä.
Peter Brett
@[email protected]- Software Architect at Cadence Design Systems
- IT&T Sector vice president at Prospect Union
- Reluctant "C++ expert"
- Bicycle-riding tofu-munching foreign wokeratus.
- Liberal, not Neoliberal
🇬🇧🇪🇺🇮🇪
Doug Binks
@[email protected]Gamedev, making Avoyd Voxel Editor & Game with and open source tech with @juulcat.
https://www.enkisoftware.com/about#dougbinks
Runtime Compiled C++, enkiTS, GLFW, ex-physicist, ex-AAA. He/Him.
cuonOne
@[email protected]Links, Antifa,#vegan, Devuan u. Gentoo Linux ,Greybeard, Programmierer PHP mit YII,C++, Python , GPL Programm C.U.O.N., born below 317 ppm,he,parteilos
Florian Heidenreich
@[email protected]Indie Developer making things in C++ and Swift.
Mp3tag for macOS (@mp3tag) and Windows (@mp3tag).
@habitboard for iOS, iPadOS, and watchOS.
Jonathan Arnold 🇺🇦
@[email protected]I am a liberal computer geek, hockey nut (and goalie), web 2.0 fanatic, dad of two, and husband of one. I am also a veteran (i.e., old) software developer and computer hacker.
I've been a Mastodonian since Sept 2017, originally as @jdarnold @ sdf.org
Medford MA USA
Profile picture is the face of a geeky-looking white guy with graying hair and glasses.
My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)
Jeremy List
@[email protected]A programmer from Aotearoa (otherwise known as New Zealand). I have also lived in China but I'm back now.
Florian Lohoff
@[email protected]Openstreetmap, Linux, Debian, MIPS(el), C, C++, Perl, Electronics, Cycling, Technology.
The world is not 8086 - its MIPS, Alpha, HPPA, Sparc, Arm, Power(PC), RiscV, i960, VAX, ia64.
gt, owl, nrw, germany, earth
patagona
@[email protected]Guy who likes programming and electronics.
Embedded dev for a living. Tries to make stuff work.
free hugs.
#programming #electronics #hacking #embedded #OpenSource #OpenSCAD #C #Cpp #CSharp #HireMe #Heilbronn
Kevin Granade
@[email protected]Software developer, FOSS enthusiast, and accidental gamedev.
See https://cataclysmdda.org for my game, or not, I'm not your supervisor.
I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.
Claudia Doppioslash/ShaderCat
@[email protected]Mind Contortionist and Bit Enchantress
Principal Graphics Programmer in games
Topics: Rendering (physically based), Procedural Generation (Houdini mostly), Color Science, Animation and rigging, Blender, Photogrammetry. Rust, Python, C++
Game engines: Unreal Engine, Unity, O3DE a bit
Author of "Physically Based Shader Development for Unity 2017" (Apress)
May contain some traces of Functional Programming and/or fancy types
I live on Mastodon now
Casey
@[email protected]As a former developer, I’m primarily focused on offensive Application Security nowadays. Currently building some things in C++ and Qt as I enjoy desktop development as a break from the state of the modern web.