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I’ve decided to go to Fosdem again this year, with no real plan on what to do. I’ll probably hang around the Rust devroom on Sunday. And go to two talks by a colleague.
The talk on Rust Coreutils in Ubuntu talk seems to be popular, the Rust devroom is almost filled to capacity.
It turns out I lost my airpods 3 hours ago, but someone had handed them in to the lost & found! That’s much appreciated.
How to stay motivated as a solo maintainer of an open source project for 12 years. By Ramon Santamaria from raylib. This is the last talk of the day for me. I’m heading back to the hotel after this. I’m so tired after a whole day of talks.
In the FOSDEM Rust devroom there is now a talk about Taming Git complexity with Rust and Gitoxide.
We’re ready for the next talk in the Rust devroom at FOSDEM. It’s about Random Seeds and State Machines: an approach to deterministic simulation testing in Rust.
I’ve done some performance improvements to the game Lampy for the Firefly Zero handheld retro game console. It should hopefully be fast enough to run on the hardware prototype now so that it can be tested at Fosdem.
I visited the Firefly Zero booth to try out the new hardware prototype. It looks and feels great. I also got to try my game Lampy in multiplayer, which was great. But it still got a bit sluggish with too many fireflies on screen. There’s more optimizations needed.
It’s time for the second talk of the day. It’s about Rust meets cheap bare-metal RISC-V.