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RustLab 2024

Day 1 (26)

@rustlab
You can find the workshop here: vleue.github.io/bevy_workshop!

A lot of content for 3 hours, but you can follow at home. Don't hesitate to ask me questions!

8 7 2

Coffee break time! โ˜•๏ธ
Great conversations and networking happening between sessions. ๐Ÿคฉ

9 5 0

Game dev time! ๐ŸŽฎ
๐Ÿ› ๏ธ Our afternoon workshops are in full swing with Francois Mockers guiding us through building our first Bevy game!

@FrancoisMockers

8 4 1

Snapshots from Michael Winkelmann's workshop! ๐Ÿ“ธ
๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป Leading us through an amazing morning of learning and coding. ๐Ÿ’ป

3 3 0

Hey ! I brought a pile of @oxidecomputer t-shirts with me to Florence. Please don't make me take them home! Stickers too!

13 3 3

Concentration level: ๐Ÿ’ฏ
๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป ๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป Marco Ieni and Matthias Endler keeping everyone's full attention at their workshop! ๐ŸŽฏ

@MarcoIeni @mre

8 3 1

โžก๏ธ Starting at 9:30 AM: full morning workshop with Michael Winkelmann.
"Building cross-platform UIs with Rust and Slint" โšก
Let's build a fully functioning cross-platform application in Rust!
See you in "America" room! ๐Ÿ’ป

3 2 0

โžก๏ธ Starting soon at 9:30! ๐Ÿ“…
โœ… Room: "Asia"
๐Ÿง‘๐Ÿปโ€๐Ÿ’ป Speaker: Niklas Korz
๐Ÿฆ€ Topic: Build a Ray Tracer with Rust and wgpu

Join us to write a GPU-accelerated ray tracing renderer from scratch!
See you there! ๐Ÿš€

@niklaskorz

6 2 0

Recipe for success:
- mix ๐Ÿฆ€ with ๐Ÿญ
- add Orhun Parmaksฤฑz's expertise
and you get amazing TUIs! ๐Ÿ‘จโ€๐Ÿณโœจ

๐Ÿ› ๏ธ Workshop in progress at @orhun

๐Ÿ“š Workshop material at: github.com/orhun/rustlab2024-r

10 2 0

Almost time! At 9:30, the "Write Yourself a Shell" workshop begins. ๐Ÿ› ๏ธ

Two hours with Marco Ieni and Matthias Endler, where youโ€™ll write your own fully functional shell in , using the latest best practices.

See you in "Africa" room! ๐Ÿš€
@MarcoIeni @mre

4 1 0