Awesome C++ accounts on Mastodon.
C++
GhostOnTheHalfShell
@[email protected]opinionated lurker of the intarwebs.
Used to write code, still do. c/c++, java, php, js, c#, gdscript, gnawed on sql, sparql, unix/windows etc etc billions of years ago.
tech, graphics, anything STEM
anything anthropology, history, linguistics
anything blender, gimp (although i scream using it), audacity
prefers not to be run over by cars
I drink Philz.
I do a (non-monetized) video or so a week on yt.
Tyranny and poverty are everywhere a mainstream economics phenomenon.
she hacked you
@[email protected]day-dreamer
night-timer, party-crasher
Current Location
📍 Cairo, Egypt
Andy Ibanez
@[email protected]Tech Lead at Coderoad I have been writing iOS apps since 2011. Objective-C and Swift, love them both. Other knowledge includes backend development with PHP and C++.
Hobbies include watching anime, playing videogames (long-time Nintendo fan), and Pullip doll photography. 90's kid.
Born and raised in Bolivia. 🇧🇴
Peter Brett
@[email protected]- Software Architect at Cadence Design Systems
- IT&T Sector vice president at Prospect Union
- Reluctant "C++ expert"
- Bicycle-riding tofu-munching foreign wokeratus.
- Liberal, not Neoliberal
🇬🇧🇪🇺🇮🇪
Claudia Doppioslash/ShaderCat
@[email protected]Mind Contortionist and Bit Enchantress
Principal Graphics Programmer in games
Topics: Rendering (physically based), Procedural Generation (Houdini mostly), Color Science, Animation and rigging, Blender, Photogrammetry. Rust, Python, C++
Game engines: Unreal Engine, Unity, O3DE a bit
Author of "Physically Based Shader Development for Unity 2017" (Apress)
May contain some traces of Functional Programming and/or fancy types
I live on Mastodon now
brett g porter
@[email protected]Music Software Developer / Composer / Trombonist
Lead Software Engineer at Art+Logic. Creator of @tmbotg.
Executive board at the MIDI Manufacturers Association http://midi.org. he/him.
Brewerytown, Philadelphia, USA, Earth
Brianna Townsend
@[email protected]✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Current endeavor is a dungeon crawling roguelike with into-the-breach-inspired combat set in a hand-crafted world. It's called Chronicles IV: Ebonheim and you can read all about it on my blog! https://blog.brianna.town/chronicles-iv-ebonheim also federated at @britown
Wishlist it on Steam today! https://chrongame.com
#gamedev #indiedev #solodev #fedi22
📍Tucson, AZ🌵
Kevin Granade
@[email protected]Software developer, FOSS enthusiast, and accidental gamedev.
See https://cataclysmdda.org for my game, or not, I'm not your supervisor.
I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.
Martin Weber
@[email protected]Passionate about computer graphics - both the art and technolgy. Games are art. Developer, C++, Vulkan
Hex-Rays SA
@[email protected]Hex-Rays was founded in 2005 to improve the digital security and face the rising cybersecurity threats that are increasingly affecting both public and private entities.
Fully independent from any governmental agencies and stock market pressures, Hex-Rays is renowned for developing the state-of-the-art binary software analysis solutions used for reverse-engineering, hostile code analysis and vulnerability research.
Its world-famous product IDA Pro is the premier product for software disassembly.
Hex-Rays has also released the Hex-Rays Decompiler plugin for IDA Pro, which dramatically increases the productivity of IT security researchers involved in the analysis of real world C/C++ binaries.
Thanks to the speed and scalability of its core algorithms, Hex-Rays does not merely break new ground in the well known C/C++ decompilation problem: it lays foundations for future developments in the field of binary analysis!
I'm the Grumpy Old Ape, father of many, ex of two, long-time user of C++, writing 24/7 software that keeps people's lights on. Expect political, social, environmental, and programming-related posts. And maybe some about cooking, gardening, raising kids, or even k-drama. (As if any of those were not political…)
Most of this will be in English, but you might have to gloss over the occasional German post.
"I'm not intentionally leftist; I'm just trying to behave like a decent human being."
Daniel Evers
@[email protected]Software developer/architect in #Germany, interested in fitness, German politics and all things #cpp/C++/software engineering & architecture
Posts are in English and German. Puns are intended 🙃
Schrompf
@[email protected]C++ Coder, GameDev, MetalHead, weird joke appreciator
Benoît Vimont
@[email protected]
Graphics engineer at Ubisoft Montpellier
Doug Binks
@[email protected]Gamedev, making Avoyd Voxel Editor & Game with and open source tech with @juulcat.
https://www.enkisoftware.com/about#dougbinks
Runtime Compiled C++, enkiTS, GLFW, ex-physicist, ex-AAA. He/Him.
manx
@[email protected]demoscener / mercury / @openmpt / c++ / audio / filesystems
ache
@[email protected]Eternal student in computer science
[GNU\Linux, C, C++, Python, Math, ... ]
🇫🇷 But I toot in english only here.
Vous parlez français ? Venez me saluer @ache \o
Lesley Lai
@[email protected]Computer Graphics & Programming Languages person.
I twoot about languages like C, C++, Rust, JS/TS, and OCaml.
I organize @graphicsmeetup
he/him
Oliver Schönrock
@[email protected]EEE, Software developer (mostly C++), entrepreneur, MBA, father, life-long sailor.
Nikita Lisitsa
@[email protected]He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/Costa_Verde_Transport_Department/
JustDude
@[email protected]Antifa and anti Genocide
Always busy with computer, tech stuff and mostly #linux and #python #freebsd
Interested in energy reduction, measurement. A little politics but mostly fun and itchy remarks which trigger thinking. So read and keep smiling 🙂
Posts are deleted periodically, toots are time bound, just as humans.
Locked account but feel free to ask to follow, I will follow back