Graphics/GPU programming
Profiles related to (3D) graphics programming: Shaders, OpenGL, WebGL, WebGPU, Direct3D, 3D rendering, visualisations, etc...
Aras Pranckevičius
@[email protected]Programmer. Unity 2006-2021. Now Blender. Website at https://aras-p.info Admin of https://mastodon.gamedev.place
Freya Holmér
@[email protected]⭕ I made Shapes & Shader Forge
🔥 shader sorceress
🎨 artist
📏 math influencer
💜 twitch partner
📡 ex-founder of @NeatCorp
pfp by @JellyEnvy on twitter
banner by @YO_SU_RA on twitter
Arseny Kapoulkine
@[email protected]Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
GPUOpen
@[email protected]Read the latest news from the #GPUOpen team. Discover your best graphics performance by using our #opensource effects, SDKs, tools, and tutorials.
Jendrik Illner
@[email protected]Senior Rendering Programmer at Sony Santa Monica Studio
Claudia Doppioslash/ShaderCat
@[email protected]Mind Contortionist and Bit Enchantress
Principal Graphics Programmer in games
Topics: Rendering (physically based), Cinematography, Colour Science, Image Processing, Computational Photography, Procedural Generation (Houdini mostly), Animation, Blender, Photogrammetry. Rust, Python
Author of "Physically Based Shader Development for Unity 2017" (Apress)
May contain some traces of Functional Programming and/or fancy types
I live on Mastodon now
Vulkan
@[email protected]API for High-efficiency Graphics and Compute on GPUs
Don McCurdy
@[email protected]Graphics, data visualization, and web technologies at CARTO. Previously NYTimes R&D and Google. Contributor to #glTF, #threejs, and #aframevr. he/him.
Brooklyn, NY.
Ben Houston
@[email protected]Girl dad (2x). Founder/CTO of @Threekit, 3D for eCommerce. Web3DSurvey.com, Astrophotography, glTF standards, Clara.io, Three.js, Exocortex.com, Fluid sims, Krakatoa renderer, Deadline render manager. Ottawa, Ontario, Canada.
Khronos Group
@[email protected]An open industry consortium of leading hardware & software companies creating advanced acceleration standards for 3D graphics, AR/VR, vision & machine learning.