Awesome C++ accounts on Mastodon.
C++
Bee (a dork)
@[email protected]I'm Bee, AKA killerbee13; nerd of the highest caliber. 29 years old (if I haven't forgotten to update this). Moved here from @[email protected]
#ActuallyAutistic | #ADHD
#Agender | #Trans | #Aromantic | #Bisexual | #Demisexual | #Polyamorous | #Queer
Programming | Conlanging | Video Games | anti-techbro, anti-crypto
White | Atheist | PDX | Occasionally horny on main/lewd (okay, actually pretty often)
#nobot
I have like 400 special interests and switch between them unpredictably, but programming and linguistics are always near the top.
BLM, ACAB
Dan S. Camper 🇺🇸
@[email protected]GhostOnTheHalfShell
@[email protected]opinionated lurker of the intarwebs.
Used to write code, still do. c/c++, java, php, js, c#, gdscript, gnawed on sql, sparql, unix/windows etc etc billions of years ago.
tech, graphics, anything STEM
anything anthropology, history, linguistics
anything blender, gimp (although i scream using it), audacity
prefers not to be run over by cars
I drink Philz.
I do a (non-monetized) video or so a week on yt.
Tyranny and poverty are everywhere a mainstream economics phenomenon.
Peter Šándor
@[email protected]Software developer @IBM • #angular, #reactjs, #typescript, #nodejs • C/C++ enthusiast • cybersecurity, reverse engineering • ☁️🔑 multi-cloud key management
Brianna Townsend
@[email protected]✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Current endeavor is a dungeon crawling roguelike with into-the-breach-inspired combat set in a hand-crafted world. It's called Chronicles IV: Ebonheim and you can read all about it on my blog! https://blog.brianna.town/chronicles-iv-ebonheim also federated at @britown
Wishlist it on Steam today! https://chrongame.com
#gamedev #indiedev #solodev #fedi22
📍Tucson, AZ🌵
Grant Gould
@[email protected]Roboticist, meticulous software dead-ender, Im in ur C++ objecting to ur barepointers.
Cambridge, MA; he/him; grumpy but anarchist-ish.
No time for:
* LaTeX in code comments
* Default-case Turing completeness
* Hegel
* Plantigrade bipedalism
* XML for data-at-rest
* Political legitimacy
* Avocados
* Software-in-the-loop eStops
* ISObus
* Implicit mutability
* Reference semantics punning
* Nations
* Especially Hegel
* cmake
Kojack 🦎
@[email protected]24 years teaching games programming (maths, game AI, gfx, tool dev, networking).
Languages: primarily C++, a lot of C# and Lua. But used MANY over the last 40 years.
Other stuff: VR, photography, input devices, electronics.
Brisbane, Australia
Bart Louwers
@[email protected]Passionate Software Developer. Maintainer of @maplibre Native. #Cpp #TypeScript #FOSS #GIS #Maps #OSM #MapLibre
Tobias Markmann
@[email protected]Bicycle, bicycle, ♬ 🚲 remotee, Hamburg, cycling, electronics, DIY, working on XMPP stuff
and other legacy software (C++, Python, JS, Lua, …).
Antti
@[email protected]Teaching programming (fundamentals, data structures and algorithms, GUI programming) in university. Formerly did also training for companies as a freelancer. Programming for myself and fun. C/C++, Java, Swift and SwiftUI. Drawing and painting, running and cycling. Father & grandfather.
Header pic: Lake Oulu, forest across the water on a sunny evening in August.
Schrompf
@[email protected]C++ Coder, GameDev, MetalHead, weird joke appreciator
Alison Chaiken
@[email protected]Ich bin in Philadelphia geboren und in USA aufgewachsen. Später arbeitete ich beim Bosch in Hildesheim und XSe in VIllingen-Schweningen. Von Februar 2026, beginne ich ein neues Leben in Berlin.
Ich arbeite seit langem mit C++/C und Linux Betriebssystemprogrammierung. Außer Technik und Deutsch Studium sind Radfahren und Musik meine Leidenschaften.
Benji Smith
@[email protected]Programmer / Game Dev type person. Mostly C++, mostly Unreal, mostly graphics
he/him/his
Dani (
Antifascista)
@[email protected]
C++ nerd, WG21, INFJ, electrical engineer, she/her, science connoisseur, jazz addict
Sponsoring member: Wikimedia, Greenpeace, Digitalcourage, noyb, and more
@DanielaKEngert
Fábio Pichler | DEV | Nerd
@[email protected]Autista | DEV | nerd; Amo astronomia, filosofia, ciência, tecnologia, programação, elétrica/eletrônica, ficção científica, viagens no tempo e no espaço, música, games, animes, software livre, Linux, C/C++, Doctor Who, Zelda, etc...
🏠 Rio Grande do Sul
"Não tenho certeza de nada, mas a visão das estrelas me faz sonhar"
— Vincent van Gogh
"Para criaturas pequenas como nós, a vastidão só é suportável através do amor"
— Carl Sagan
"Olhem para as estrelas e aprendam com elas"
— Albert Einstein
AaronBallman
@[email protected]Talk to me about C, C++, human rights, roller derby, or any other topic that interests you.
Gleb Dolgich
@[email protected]A surgeon from Lithuania turned C++ programmer, served in the Soviet Army, watched USSR collapse, moved to London. Ex-Symbian, now working at a fintech consultancy. 🇪🇺🇬🇧 He/Him. Слава 🇺🇦!
Vlad Erium
@[email protected]RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. ArtStation: http://ssh4.artstation.com
Hex-Rays SA
@[email protected]Hex-Rays was founded in 2005 to improve the digital security and face the rising cybersecurity threats that are increasingly affecting both public and private entities.
Fully independent from any governmental agencies and stock market pressures, Hex-Rays is renowned for developing the state-of-the-art binary software analysis solutions used for reverse-engineering, hostile code analysis and vulnerability research.
Its world-famous product IDA Pro is the premier product for software disassembly.
Hex-Rays has also released the Hex-Rays Decompiler plugin for IDA Pro, which dramatically increases the productivity of IT security researchers involved in the analysis of real world C/C++ binaries.
Thanks to the speed and scalability of its core algorithms, Hex-Rays does not merely break new ground in the well known C/C++ decompilation problem: it lays foundations for future developments in the field of binary analysis!
Knightmare
@[email protected]I love playing video games. So much so, that I even make them in C++ using raylib! I love 80s Rock and Metal, and hate Nazis.
Kevin Granade
@[email protected]Software developer, FOSS enthusiast, and accidental gamedev.
See https://cataclysmdda.org for my game, or not, I'm not your supervisor.
I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.